Epic Games acquires UK-based startup Cubic Motion for developing photorealistic digital humans

|

|

Last update:

3D

With advancements in technology, digital video games are getting more impressive every year. Once upon a time, we thought that titles such as Grand Theft Auto: San Andreas and Max Payne were the pinnacle of computer graphics. However, todayโ€™s AAA titles are on whole another level with life-like animation. To stay ahead of the curve, Epic Games has acquired Cubic Motion, which is a longtime Epic partner. Cubic Motion works on automated performance-driven facial animation technology and its services are for video games, film, broadcast, and immersive experiences. 

Cubic Motion joins the Unreal Engine team

Cubic Motion will be working closely with 3Lateral, which is another digital human company that Epic Games acquired in January last year. Epic Games, 3Lateral and Cubic Motion have also worked on several Unreal Engine-based products such as the animated short. Some notable work includes movie-making in โ€œHellblade: Senuaโ€™s Sacrifice,โ€  โ€œA Boy and His Kiteโ€; real-time performance capture and the real-time, photorealistic โ€œSirenโ€ and โ€œDigital Andy Serkisโ€ demonstrations. 

โ€œWe are delighted to be joining Epic Games and look forward with excitement to this next chapter in our story,โ€ said Cubic Motion CEO Dr. Gareth Edwards. โ€œTogether, we are uniquely positioned to push the boundaries of digital human technology, bringing ever more realism and immersion to all forms of visual entertainment.โ€ Epic Games has not disclosed Cubic Motionโ€™s acquisition price.

Photorealistic, real-time animations

With Cubic Motion team joining Epic Games, we can expect to see more photorealistic projects from the companies. Cubic Motion previously worked with Epic Studio for the first live character performance of Hellblade: Senuaโ€™s Sacrifice at Game Developers Conference 2016. They also showcased โ€œFrom Previs to Final in Five Minutes,โ€ which earned Best Real-Time Graphics and Interactivity at SIGGRAPH 2016.

Later, the two companies collaborated to showcase photorealistic digital humans in โ€œMeet Mikeโ€ at SIGGRAPH 2017, and โ€œSirenโ€ at GDC 2018. Cubic Motionโ€™s Persona system captures and translates an actorโ€™s performance onto their digital counterpart in real time. This technology is coupled with Unreal Engine to enable immediate character facial animation. Cubic Motionโ€™s tech was also used in the production of some notable AAA titles such as  Sony Interactive Entertainmentโ€™s โ€œGod of Warโ€ and Insomniac Gamesโ€™ โ€œMarvelโ€™s Spider-Man.โ€

Image credits: Cubic Motion

Stay tuned to Silicon Canals for more European technology news.

Follow us:

Shubham Sharma

Grew up reading tech magazines and comic books. I binge on books, manga, movies, anime, and everything in between. Nothing makes my day like an innovative idea and a good tech story. You can reach him via [email protected]

Partner eventsMore events

Current Month

28jan4:00 pm10:00 pmUnlocking operational efficiency with AIInsights for your future

Share to...